Updated Oct 12, 2026· 7 min read

Key takeaways

  • Race reroll — changes the race attached to your current character. Keeps your level, gear, and skill points. This is what almost everyone searching for this topic wants.
  • Trait reroll — changes the passive trait inside your current race. Cheaper (80 Forge Coins), but it never changes the race itself, and the button sits directly below the race reroll button, which is where most misclicks happen.
  • Account reset — wipes your save and starts a fresh character, giving you a new race roll plus a new starting stat spread. Free, but you lose all progress, so it only makes sense in the first hour of play or at the start of a new season.

In The Forge, the fastest way to reroll a race is to open the Character panel, switch to the Race tab, and press Reroll — the first spin each day is free, and every paid spin after that costs 250 Forge Coins or one Race Sigil. Most players waste spins because they buy single rolls at full price instead of the 10-pack, or because they reroll a race they could have swapped for free with a Sigil they already had banked.

Three different things get called “rerolling” in The Forge

Before you spend anything, work out which system you actually want. The Race tab has two separate reroll buttons sitting next to each other, and the account-level reset lives somewhere else entirely.

  • Race reroll — changes the race attached to your current character. Keeps your level, gear, and skill points. This is what almost everyone searching for this topic wants.
  • Trait reroll — changes the passive trait inside your current race. Cheaper (80 Forge Coins), but it never changes the race itself, and the button sits directly below the race reroll button, which is where most misclicks happen.
  • Account reset — wipes your save and starts a fresh character, giving you a new race roll plus a new starting stat spread. Free, but you lose all progress, so it only makes sense in the first hour of play or at the start of a new season.

Method 1: The free daily race reroll

Path: Character → Race → Reroll → Free button.

The free spin is the single most valuable action in the system, because it doesn’t stack. If you don’t use it, it’s gone at daily reset — it does not accumulate into two free spins tomorrow. Per the game’s official patch notes, the free reroll resets at the same time as daily quests, so the practical habit is to log in, spend the free spin, and only then decide whether the result is good enough to stop on.

The catch: the free spin draws from the full race pool with no weighting and no pity progress toward it. It’s a lottery ticket, not a targeting tool.

Method 2: Forge Coin rerolls

Path: Character → Race → Reroll → Paid button.

Coin rerolls come in two shapes. A single spin costs 250 Forge Coins. A ten-spin bundle costs 2,000 Forge Coins, which works out to 200 per roll — a straight 20% discount, and the reason experienced players almost never buy singles unless they’re one or two spins from a pity guarantee.

Two things matter here. First, the price is flat: it does not escalate with each spin, so there’s no penalty for rolling slowly across several days. Second, coin rerolls do advance the pity counter, and the free daily spin does too — so a free spin is never “wasted” progress even if the result is bad.

Method 3: Race Sigils

Path: Inventory → Sigils → Use on the Race tab.

A Race Sigil performs exactly the same roll as a coin spin but costs no currency. Sigils come from weekly arena rewards and from the milestone track, and they are the correct tool for free-to-play accounts. The one rule worth internalising: Sigils are identical in output to coin spins, so never spend coins while you’re sitting on unspent Sigils. Players who burn 2,000 coins and then notice three Sigils in their inventory have effectively thrown away a ten-pack.

Method 4: Account reset (the “classic” reroll)

Path: Settings → Account → Reset Character.

This is the old-school reroll: delete, recreate, keep rolling the starting race until you land the one you want. It costs nothing but time — typically 4–7 minutes per attempt through the intro sequence — and it’s the only method that lets you reroll your starting stat allocation at the same time. It’s worth doing only in your first session or right after a season reset, never once you have gear worth keeping.

Reroll costs and limits at a glance

Method Menu path Cost per roll Free allowance Resets Best for
Free daily race reroll Character → Race → Free 0 1 per day Daily reset Everyone, every single day
Single coin spin Character → Race → Paid 250 Forge Coins None — Finishing a pity counter
Ten-spin bundle Character → Race → Paid (×10) 2,000 Forge Coins (200 each) None — Targeting a specific race
Race Sigil Inventory → Sigils → Use 1 Sigil ~1 per week from arena Weekly Free-to-play accounts
Trait reroll Character → Race → Traits 80 Forge Coins None — Fixing a bad passive, not a bad race
Account reset Settings → Account → Reset 0 (loses all progress) Unlimited — First hour of play, new season

Costs and pity thresholds are the values shown on the live reroll button; The Forge has adjusted them in past balance patches, so confirm the number on screen before confirming a ten-pack.

Which method fits your situation

Your situation Do this Why Typical spend
Brand new, under level 10 Account reset Nothing to lose yet, and you reroll stats too 0 coins, ~5 min per attempt
Established account, no coins Free daily + bank Sigils Sigils roll identically to coins 0 coins
Chasing one specific race Ten-spin bundle 20% cheaper per roll and clears pity faster 2,000 coins
Happy with the race, hate the passive Trait reroll 80 coins instead of 250 for the same fix 80 coins per roll
Two spins from pity Two single spins A ten-pack would overshoot the guarantee 500 coins
Season just reset Free daily first, then decide Patch changes can shift the race pool 0 coins initially

The math: how many spins before you get the race you want

Assume the current pool has 12 races and you’d be happy with 3 of them. That’s a 3-in-12 chance per spin, or 25%, so the expected number of spins is 4 — about 1,000 Forge Coins if you buy singles.

Expected value is not a guarantee, though. The chance of not hitting any of your three in n spins is 0.75n. To reach a 90% chance of success you need 0.75n ≤ 0.10, which solves to n ≈ 8. Eight spins is 2,000 coins in singles, or exactly one ten-pack — and that ten-pack gives you two spare spins on top. This is the whole argument for buying the bundle: at realistic bad luck, the bundle is cheaper than the singles path, and the only case where singles win is when you’re one or two rolls from the pity counter.

How to avoid wasting spins

  • Spend the free spin every day, even on days you don’t play. It expires; it doesn’t bank.
  • Write your acceptance list before you start. Deciding “I’ll take it if it’s a caster race” mid-session is how people roll past a perfectly good result.
  • Check your Sigils before you check your coin balance. They do the same thing and one of them is free.
  • Don’t reroll immediately before a season reset. Pool and cost changes land with patches, and a roll made the day before can be invalidated by a rebalance.
  • Stop at the pity counter. If a guaranteed race is two spins away, buying a ten-pack spends 1,500 coins on rolls you didn’t need.
  • Separate race from trait. If you like the race but hate the passive, the 80-coin trait reroll is the fix, not a 250-coin race roll.

Common mistakes

  • Hitting the trait button by mistake. The two buttons are stacked, and the trait reroll is the lower one on the default layout.
  • Rerolling races that are locked behind progression. Some races don’t enter the pool until you clear a specific story chapter, so rolling early can’t produce them no matter how many coins you spend.
  • Resetting an account that already has season rewards. Account reset is free in coins and expensive in everything else.
  • Buying singles out of impatience. At 250 versus 200 per roll, ten impatient spins cost an extra 500 coins.

Frequently Asked Questions

Is rerolling races in The Forge free?

Partly. You get one free race reroll per day from the Character → Race menu, and it resets at daily reset without stacking. Every additional roll costs either 250 Forge Coins or one Race Sigil. Account resets are also free but delete your progress, so they aren’t a realistic option for an established character.

What’s the cheapest way to reroll a race?

Use the free daily spin first, then spend Race Sigils before touching your coin balance, since Sigils produce an identical roll at no currency cost. If you must pay coins, the ten-spin bundle at 2,000 coins works out to 200 per roll — 20% below the 250 single-spin price.

Can I choose which race I get?

No. Every reroll draws randomly from the current pool, and there’s no way to target a specific race directly. What you can do is reduce the randomness: make sure all races are actually unlocked, roll in bundles to reach the pity counter faster, and set an acceptance list of three or four races you’d be satisfied with rather than chasing a single one.

Does rerolling my race reset my level or stats?

A race reroll keeps your level, gear, and skill points — only the race changes, along with any racial passives tied to it. A trait reroll changes only the passive within your current race. Only the account reset option in Settings wipes your progression, and it wipes everything.

What happens if I don’t like the race I rolled?

You can roll again, but the previous result is gone — there’s no undo and no way to hold a result aside. This is why the standard advice is to decide your acceptance criteria before your first spin of a session rather than after, and to bank Sigils so you can afford a second attempt without spending coins.

How often does the free race reroll reset?

Once per day, at the same time as daily quests. It does not accumulate, so a week of not logging in gives you one free spin, not seven. If you play only on weekends, plan your paid rolls around the single free spin you’ll have available.

R
Rachel Green
We compare specs, materials and verified owner reviews before a product earns a spot. Rankings are never paid.

FAQ

Is rerolling races in The Forge free?
Partly. You get one free race reroll per day from the Character → Race menu, and it resets at daily reset without stacking. Every additional roll costs either 250 Forge Coins or one Race Sigil. Account resets are also free but delete your progress, so they aren’t a realistic option for an established character.
What’s the cheapest way to reroll a race?
Use the free daily spin first, then spend Race Sigils before touching your coin balance, since Sigils produce an identical roll at no currency cost. If you must pay coins, the ten-spin bundle at 2,000 coins works out to 200 per roll — 20% below the 250 single-spin price.
Can I choose which race I get?
No. Every reroll draws randomly from the current pool, and there’s no way to target a specific race directly. What you can do is reduce the randomness: make sure all races are actually unlocked, roll in bundles to reach the pity counter faster, and set an acceptance list of three or four races you’d be satisfied with rather than chasing a single one.
Does rerolling my race reset my level or stats?
A race reroll keeps your level, gear, and skill points — only the race changes, along with any racial passives tied to it. A trait reroll changes only the passive within your current race. Only the account reset option in Settings wipes your progression, and it wipes everything.
What happens if I don’t like the race I rolled?
You can roll again, but the previous result is gone — there’s no undo and no way to hold a result aside. This is why the standard advice is to decide your acceptance criteria before your first spin of a session rather than after, and to bank Sigils so you can afford a second attempt without spending coins.
How often does the free race reroll reset?
Once per day, at the same time as daily quests. It does not accumulate, so a week of not logging in gives you one free spin, not seven. If you play only on weekends, plan your paid rolls around the single free spin you’ll have available.
Affiliate disclosure. As an Amazon Associate we earn from qualifying purchases at no extra cost to you. Prices accurate as of the date shown.